This is my final project for my Character for Games class taught by Damon Woods. I had a lot of fun creating this character and learning about the character modeling pipeline. I found some great uses for fibermesh, such as using it to create the pine needles around the character. All the textures for this character were made from scratch in Substance Painter. The concept for this is character is by Even Mehl Amundsen. The total tri count for this character is 92,519.