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Wandering Knight

I've been watching a lot of fantasy stuff so I wanted to make a little cinematic-ish thing of a knight on a journey. Where she's going is up to your interpretation.

Detail shots of the armor with idle animations I made.

Some shots of the the animations I did for the class, I used the Artv01 tools to rig them and will upload them being played in Unreal at some point in my life.

Some shots of the the animations I did for the class, I used the Artv01 tools to rig them and will upload them being played in Unreal at some point in my life.

Run cycle animation, the cloth for all of these were simulated in Unreal Engine.

Run cycle animation, the cloth for all of these were simulated in Unreal Engine.

Attack 1

Attack 1

Attack 2

Attack 2

Attack 3

Attack 3

Back up video

I took a class at Gnomon that was about creating a character, rigging it, animating it, and having it be playable in Unreal. I really enjoyed the process of it, and had the idea to give the animations and character little story. I also wanted to see the effects of ray-tracing in Unreal in person and the shiny armor of the knight showed it off really nicely for the cinematic. The knight armor concept is by Eunyoung Jeon.