I've been watching a lot of fantasy stuff so I wanted to make a little cinematic-ish thing of a knight on a journey. Where she's going is up to your interpretation.
Detail shots of the armor with idle animations I made.
Back up video
I took a class at Gnomon that was about creating a character, rigging it, animating it, and having it be playable in Unreal. I really enjoyed the process of it, and had the idea to give the animations and character little story. I also wanted to see the effects of ray-tracing in Unreal in person and the shiny armor of the knight showed it off really nicely for the cinematic. The knight armor concept is by Eunyoung Jeon.